Appendix A: Character Templates
Untitled does not share the concept of classes with other games, as everything is a skill, but recognizes that some players may be more comfortable starting with a familiar role and building their characters from there. To that end, the following starting templates were created.
A rough equivalency between skill points and levels seems to be approximately fifteen points per level as of writing. The following templates provide fifteen, thirty and fifty skill point builds as a place to start.
—
Fighter
For all variants of the example fighter, the core attributes are as follows:
Strength Str 15
Agility Agi 12
Intelligence Int 10
Virtue Vir 12
Vigor Vig 15
15 Point Spend
Health Str+Vig+Qual 32
Stamina Agi+Vig 27 (-10 for Hvy Shield, -10 Hvy Armor, 7 Usable)
Faith Int+Vir 22
Skill Name | CA | SL | Roll | Notes |
Brawn | Str | 1 | 2d6+1 | Character Quality |
Fortitude | Vig | 1 | 2d6+1 | Character Quality |
Intimidation | Str | 1 | 2d6+1 | Core Skill |
Perception | Int | 1 | 2d6+1 | Core Skill |
Survival | Vig | 1 | 2d6+1 | Core Skill |
Combat Tactics | Int | 2 | 2d6+2 | Addons, allows for flourishes |
Combat Defense | Vig | 2 | 2d6+2 | Defense |
Shield, Heavy | Str | 1 | 1d6 | Defense, may add +1 bonus (up-to 1) for 1 Stamina |
Armor, Heavy | Str | 1 | 1d8 | Armor, Damage Mitigation |
Longsword | Str | 2 | 2d6+2 | Attack, Weapon (To Hit) |
Combat Form, Single | Str | 2 | 2d6+2 | Attack, Combat Form (Damage) |
30 Point Spend
Health Str+Vig+Qual 35
Stamina Agi+Vig 27 (-10 for Hvy Shield, -10 Hvy Armor, 7 Usable)
Faith Int+Vir 22
Skill Name | CA | SL | Roll | Notes |
Brawn | Str | 1 | 2d6+1 | Character Quality |
Reflex | Agi | 1 | 2d6+1 | Character Quality |
Prudence | Int | 1 | 2d6+1 | Character Quality |
Steadfast | Vir | 1 | 2d6+1 | Character Quality |
Fortitude | Vig | 1 | 2d6+1 | Character Quality |
Intimidation | Str | 1 | 2d6+1 | Core Skill |
Perception | Int | 1 | 2d6+1 | Core Skill |
Survival | Vig | 1 | 2d6+1 | Core Skill |
Combat Tactics | Int | 2 | 2d6+2 | Addons, allows for flourishes |
Combat Defense | Vig | 5 | 2d8+5 | Defense |
Shield, Heavy | Str | 1 | 1d6 | Defense, may add +1 bonus (up-to 1) for 1 Stamina |
Armor, Heavy | Str | 1 | 1d8 | Armor, Damage Mitigation |
Longsword | Str | 5 | 2d8+5 | Attack, Weapon (To Hit) |
Combat Form, Single | Str | 5 | 2d8+5 | Attack, Combat Form (Damage) |
50 Point Spend
Health Str+Vig+Qual 43
Stamina Agi+Vig 27 (-7 for Hvy Shield, -7 Hvy Armor, 13 Usable)
Faith Int+Vir 22
Skill Name | CA | SL | Roll | Notes |
Brawn | Str | 5 | 2d8+5 | Character Quality |
Reflex | Agi | 1 | 2d6+1 | Character Quality |
Prudence | Int | 1 | 2d6+1 | Character Quality |
Steadfast | Vir | 1 | 2d6+1 | Character Quality |
Fortitude | Vig | 5 | 2d8+5 | Character Quality |
Intimidation | Str | 1 | 2d6+1 | Core Skill |
Perception | Int | 1 | 2d6+1 | Core Skill |
Survival | Vig | 1 | 2d6+1 | Core Skill |
Combat Tactics | Int | 2 | 2d6+2 | Addons, allows for flourishes |
Combat Defense | Vig | 5 | 2d8+5 | Defense |
Shield, Heavy | Str | 5 | 2d6 | Defense, may add +1 bonus (up-to 5) for 1 Stamina |
Armor, Heavy | Str | 5 | 2d8 | Armor, Damage Mitigation |
Longsword | Str | 5 | 2d8+5 | Attack, Weapon (To Hit) |
Combat Form, Single | Str | 5 | 2d8+5 | Attack, Combat Form (Damage) |
—
Rogue
For all variants of the example Rogue, the core attributes are as follows:
Strength Str 15
Agility Agi 15
Intelligence Int 12
Virtue Vir 10
Vigor Vig 12
15 Point Spend
Health Str+Vig+Qual 29
Stamina Agi+Vig 27 (-5 Light Armor, 22 Usable)
Faith Int+Vir 22
Skill Name | CA | SL | Roll | Notes |
Reflex | Agi | 1 | 2d6+1 | Character Quality |
Fortitude | Vig | 1 | 2d6+1 | Character Quality |
Obfuscation | Int | 1 | 2d6+1 | Core Skill |
Perception | Int | 1 | 2d6+1 | Core Skill |
Stealth | Agi | 1 | 2d6+1 | Core Skill |
Survival | Vig | 1 | 2d6+1 | Core Skill |
Disable Device | Int | 1 | 2d6+1 | Custom Skill |
Combat Defense | Vig | 1 | 2d6+1 | Defense |
Parry | Agi | 1 | 1d4 | Defense |
Combat Tactics | Int | 1 | 2d6+1 | Addons, allows for flourishes |
Armor, Light | Agi | 1 | 1d4 | Armor, Damage Mitigation |
Daggers | Agi | 1 | 2d6+1 | Attack, Weapon (To Hit) |
Crossbow | Agi | 1 | 2d6+1 | Attack, Weapon (To Hit) |
Combat Form, Dual | Agi | 1 | 2d6+0,2d6 | Attack, Combat Form (Damage) |
Combat Form, Ranged | Agi | 1 | 2d6+1 | Attack, Combat Form (Damage) |
30 Point Spend
Health Str+Vig+Qual 34
Stamina Agi+Vig 27 (-5 Light Armor, 22 Usable)
Faith Int+Vir 22
Skill Name | CA | SL | Roll | Notes |
Brawn | Str | 1 | 2d6+1 | Character Quality |
Reflex | Agi | 2 | 2d6+2 | Character Quality |
Prudence | Int | 1 | 2d6+1 | Character Quality |
Steadfast | Vir | 1 | 2d6+1 | Character Quality |
Fortitude | Vig | 2 | 2d6+2 | Character Quality |
Obfuscation | Int | 1 | 2d6+1 | Core Skill |
Perception | Int | 1 | 2d6+1 | Core Skill |
Stealth | Agi | 1 | 2d6+1 | Core Skill |
Survival | Vig | 1 | 2d6+1 | Core Skill |
Disable Device | Int | 1 | 2d6+1 | Custom Skill |
Knowledge, Dungeons | Int | 1 | 2d6+1 | Custom Skill |
Combat Defense | Vig | 2 | 2d6+2 | Defense |
Parry | Agi | 1 | 1d4 | Defense |
Combat Tactics | Int | 1 | 2d6+1 | Addons, allows for flourishes |
Armor, Light | Agi | 1 | 1d4 | Armor, Damage Mitigation |
Daggers | Agi | 5 | 2d8+5 | Attack, Weapon (To Hit) |
Crossbow | Agi | 1 | 2d6+1 | Attack, Weapon (To Hit) |
Combat Form, Dual | Agi | 4 | 2d6+2,2d6 | Attack, Combat Form (Damage) |
Combat Form, Ranged | Agi | 1 | 2d6+1 | Attack, Combat Form (Damage) |
50 Point Spend
Health Str+Vig+Qual 29
Stamina Agi+Vig 27 (-3 Light Armor, 24 Usable)
Faith Int+Vir 22
Skill Name | CA | SL | Roll | Notes |
Brawn | Str | 1 | 2d6+1 | Character Quality |
Reflex | Agi | 2 | 2d6+2 | Character Quality |
Prudence | Int | 1 | 2d6+1 | Character Quality |
Steadfast | Vir | 1 | 2d6+1 | Character Quality |
Fortitude | Vig | 2 | 2d6+2 | Character Quality |
Obfuscation | Int | 1 | 2d6+1 | Core Skill |
Perception | Int | 1 | 2d6+1 | Core Skill |
Stealth | Agi | 1 | 2d6+1 | Core Skill |
Survival | Vig | 1 | 2d6+1 | Core Skill |
Disable Device | Int | 1 | 2d6+1 | Custom Skill |
Knowledge, Dungeons | Int | 1 | 2d6+1 | Custom Skill |
Combat Defense | Vig | 2 | 2d6+2 | Defense |
Parry | Agi | 1 | 1d4 | Defense |
Combat Tactics | Int | 1 | 2d6+1 | Addons, allows for flourishes |
Armor, Light | Agi | 1 | 1d4 | Armor, Damage Mitigation |
Daggers | Agi | 5 | 2d8+5 | Attack, Weapon (To Hit) |
Crossbow | Agi | 1 | 2d6+1 | Attack, Weapon (To Hit) |
Combat Form, Dual | Agi | 4 | 2d6+2,2d6 | Attack, Combat Form (Damage) |
Combat Form, Ranged | Agi | 1 | 2d6+1 | Attack, Combat Form (Damage) |
—
Archer
For all variants of the example Archer, the core attributes are as follows:
Strength Str 15
Agility Agi 15
Intelligence Int 12
Virtue Vir 10
Vigor Vig 12
15 Point Spend
Health Str+Vig+Qual 29
Stamina Agi+Vig 27 (-5 Light Armor, 22 Usable)
Faith Int+Vir 22
Skill Name | CA | SL | Roll | Notes |
Reflex | Agi | 1 | 2d6+1 | Character Quality |
Fortitude | Vig | 1 | 2d6+1 | Character Quality |
First Aid | Int | 1 | 2d6+1 | Core Skill |
Intuition | Vir | 1 | 2d6+1 | Core Skill |
Perception | Int | 1 | 2d6+1 | Core Skill |
Stealth | Agi | 1 | 2d6+1 | Core Skill |
Survival | Vig | 1 | 2d6+1 | Core Skill |
Knowledge, Nature | Int | 1 | 2d6+1 | Custom Skill |
Combat Defense | Vig | 1 | 2d6+1 | Defense |
Parry | Agi | 1 | 1d4 | Defense |
Armor, Light | Agi | 1 | 1d4 | Armor, Damage Mitigation |
Shortsword | Agi | 1 | 2d6+1 | Attack, Weapon (To Hit) |
Longbow | Agi | 1 | 2d6+1 | Attack, Weapon (To Hit) |
Combat Form, Single | Agi | 1 | 2d6+1 | Attack, Combat Form (Damage) |
Combat Form, Ranged | Agi | 1 | 2d6+1 | Attack, Combat Form (Damage) |
30 Point Spend
Health Str+Vig+Qual 32
Stamina Agi+Vig 27 (-5 Light Armor, 22 Usable)
Faith Int+Vir 22
Skill Name | CA | SL | Roll | Notes |
Brawn | Str | 1 | 2d6+1 | Character Quality |
Reflex | Agi | 1 | 2d6+1 | Character Quality |
Prudence | Int | 1 | 2d6+1 | Character Quality |
Steadfast | Vir | 1 | 2d6+1 | Character Quality |
Fortitude | Vig | 1 | 2d6+1 | Character Quality |
First Aid | Int | 1 | 2d6+1 | Core Skill |
Intuition | Vir | 1 | 2d6+1 | Core Skill |
Perception | Int | 1 | 2d6+1 | Core Skill |
Stealth | Agi | 1 | 2d6+1 | Core Skill |
Survival | Vig | 1 | 2d6+1 | Core Skill |
Knowledge, Nature | Int | 1 | 2d6+1 | Custom Skill |
Combat Defense | Vig | 3 | 2d6+3 | Defense |
Parry | Agi | 1 | 1d4 | Defense |
Armor, Light | Agi | 1 | 1d4 | Armor, Damage Mitigation |
Shortsword | Agi | 1 | 2d6+1 | Attack, Weapon (To Hit) |
Longbow | Agi | 5 | 2d8+5 | Attack, Weapon (To Hit) |
Combat Form, Single | Agi | 1 | 2d6+1 | Attack, Combat Form (Damage) |
Combat Form, Ranged | Agi | 5 | 2d8+5 | Attack, Combat Form (Damage) |
50 Point Spend
Health Str+Vig+Qual 38
Stamina Agi+Vig 27 (-3 Light Armor, 24 Usable)
Faith Int+Vir 22
Skill Name | CA | SL | Roll | Notes |
Brawn | Str | 2 | 2d6+2 | Character Quality |
Reflex | Agi | 4 | 2d6+4 | Character Quality |
Prudence | Int | 2 | 2d6+2 | Character Quality |
Steadfast | Vir | 1 | 2d6+1 | Character Quality |
Fortitude | Vig | 2 | 2d6+2 | Character Quality |
First Aid | Int | 2 | 2d6+2 | Core Skill |
Intimidation | Str | 1 | 2d6+1 | |
Intuition | Vir | 2 | 2d6+2 | Core Skill |
Perception | Int | 3 | 2d6+3 | Core Skill |
Stealth | Agi | 3 | 2d6+3 | Core Skill |
Survival | Vig | 3 | 2d6+3 | Core Skill |
Knowledge, Nature | Int | 3 | 2d6+3 | Custom Skill |
Combat Defense | Vig | 5 | 2d8+5 | Defense |
Parry | Agi | 1 | 1d4 | Defense |
Armor, Light | Agi | 1 | 1d4 | Armor, Damage Mitigation |
Shortsword | Agi | 1 | 2d6+1 | Attack, Weapon (To Hit) |
Longbow | Agi | 5 | 2d8+5 | Attack, Weapon (To Hit) |
Combat Form, Single | Agi | 1 | 2d6+1 | Attack, Combat Form (Damage) |
Combat Form, Ranged | Agi | 5 | 2d8+5 | Attack, Combat Form (Damage) |
—
Mage
For all variants of the example Mage, the core attributes are as follows:
Strength Str 12
Agility Agi 10
Intelligence Int 15
Virtue Vir 15
Vigor Vig 12
15 Point Spend
Health Str+Vig+Qual 26
Stamina Agi+Vig 22 (-5 Light Armor, 17 Usable)
Faith Int+Vir 30
Skill Name | CA | SL | Roll | Notes |
Prudence | Int | 1 | 2d6+1 | Character Quality |
Steadfast | Vir | 1 | 2d6+1 | Character Quality |
Appraise | Int | 1 | 2d6+1 | Core Skill |
Diplomacy | Int | 1 | 2d6+1 | Core Skill |
Intuition | Vir | 1 | 2d6+1 | Core Skill |
Perception | Int | 1 | 2d6+1 | Core Skill |
Knowledge, Arcana | Int | 1 | 2d6+1 | Custom Skill |
Constructor, Fire | Vir | 2 | 2d6* | Constructor Elements, can add up-to +2 for +2 Faith |
Combat Tactics | Int | 1 | 2d6+1 | Addons, allows for flourishes |
Combat Defense | Vig | 1 | 2d6+1 | Defense |
Parry | Agi | 1 | 1d4 | Defense |
Armor, Light | Agi | 1 | 1d4 | Armor, Damage Mitigation |
Quarterstaff | Str | 1 | 2d6+1 | Attack, Weapon (To Hit) |
Combat Form, Two H | Str | 1 | 2d6+1 | Attack, Combat Form (Damage) |
Note that using any Constructor ability costs one point of Faith, however a constructor may add up-to their skill level as bonus damage for additional Faith equal to the skill level added. This constructor may, as an example, roll 2d6+2 for a total cost of 3 Faith; or 2d6 alone for 1 Faith.
30 Point Spend
Health Str+Vig+Qual 26
Stamina Agi+Vig 22 (-5 Light Armor, 17 Usable)
Faith Int+Vir 30
Skill Name | CA | SL | Roll | Notes |
Brawn | Str | 1 | 2d6+1 | Character Quality |
Reflex | Agi | 1 | 2d6+1 | Character Quality |
Prudence | Int | 1 | 2d6+1 | Character Quality |
Steadfast | Vir | 1 | 2d6+1 | Character Quality |
Fortitude | Vig | 1 | 2d6+1 | Character Quality |
Appraise | Int | 1 | 2d6+1 | Core Skill |
Diplomacy | Int | 1 | 2d6+1 | Core Skill |
Intuition | Vir | 1 | 2d6+1 | Core Skill |
Local Knowledge | Int | 1 | 2d6+1 | Core Skill |
Perception | Int | 1 | 2d6+1 | Core Skill |
Knowledge, Arcana | Int | 1 | 2d6+1 | Custom Skill |
Constructor, Electricity | Vir | 2 | 2d6* | Constructor Elements, can add up-to +2 for +2 Faith |
Constructor, Fire | Vir | 2 | 2d6* | Constructor Elements, can add up-to +2 for +2 Faith |
Constructor, Water | Vir | 2 | 2d6* | Constructor Elements, can add up-to +2 for +2 Faith |
Combat Tactics | Int | 1 | 2d6+1 | Addons, allows for flourishes |
Combat Defense | Vig | 5 | 2d8+5 | Defense |
Parry | Agi | 1 | 1d4 | Defense |
Armor, Light | Agi | 3 | 1d4 | Armor, Damage Mitigation |
Quarterstaff | Str | 1 | 2d6+1 | Attack, Weapon (To Hit) |
Combat Form, Two H | Str | 1 | 2d6+1 | Attack, Combat Form (Damage) |
50 Point Spend
Health Str+Vig+Qual 36
Stamina Agi+Vig 22 (-3 Light Armor, 19 Usable)
Faith Int+Vir 30
Skill Name | CA | SL | Roll | Notes |
Brawn | Str | 1 | 2d6+1 | Character Quality |
Reflex | Agi | 1 | 2d6+1 | Character Quality |
Prudence | Int | 3 | 2d6+3 | Character Quality |
Steadfast | Vir | 5 | 2d8+5 | Character Quality |
Fortitude | Vig | 2 | 2d6+2 | Character Quality |
Appraise | Int | 1 | 2d6+1 | Core Skill |
Diplomacy | Int | 2 | 2d6+2 | Core Skill |
Intuition | Vir | 2 | 2d6+2 | Core Skill |
Local Knowledge | Int | 2 | 2d6+2 | Core Skill |
Perception | Int | 2 | 2d6+2 | Core Skill |
Knowledge, Arcana | Int | 2 | 2d6+2 | Custom Skill |
Constructor, Earth | Vir | 1 | 2d6* | Constructor Elements, can add up-to +1 for +1 Faith |
Constructor, Electricity | Vir | 2 | 2d6* | Constructor Elements, can add up-to +2 for +2 Faith |
Constructor, Fire | Vir | 3 | 2d6* | Constructor Elements, can add up-to +3 for +3 Faith |
Constructor, Water | Vir | 2 | 2d6* | Constructor Elements, can add up-to +2 for +2 Faith |
Combat Tactics | Int | 1 | 2d6+1 | Addons, allows for flourishes |
Combat Defense | Vig | 5 | 2d8+5 | Defense |
Parry | Agi | 1 | 1d4 | Defense |
Armor, Light | Agi | 5 | 2d4 | Armor, Damage Mitigation |
Quarterstaff | Str | 2 | 2d6+2 | Attack, Weapon (To Hit) |
Combat Form, Two H | Str | 2 | 2d6+3 | Attack, Combat Form (Damage) |
—
Healer
For all variants of the example Healer, the core attributes are as follows:
Strength Str 12
Agility Agi 10
Intelligence Int 15
Virtue Vir 15
Vigor Vig 12
15 Point Spend
Health Str+Vig+Qual 26
Stamina Agi+Vig 22 (22 Usable)
Faith Int+Vir 30
Skill Name | CA | SL | Roll | Notes |
Prudence | Int | 1 | 2d6+1 | Character Quality |
Steadfast | Vir | 1 | 2d6+1 | Character Quality |
Appraise | Int | 1 | 2d6+1 | Core Skill |
First Aid | Int | 1 | 2d6+1 | Core Skill |
Intuition | Vir | 1 | 2d6+1 | Core Skill |
Perception | Int | 1 | 2d6+1 | Core Skill |
Survival | Vig | 1 | 2d6+1 | Core Skill |
Knowledge, Religion | Int | 1 | 2d6+1 | Custom Skill |
Constructor, Growth | Vir | 2 | 2d6* | Constructor Elements, can add up-to +2 for +2 Faith |
Combat Tactics | Int | 1 | 2d6+1 | Addons, allows for flourishes |
Combat Defense | Vig | 1 | 2d6+1 | Defense |
Parry | Agi | 1 | 1d4 | Defense |
Dagger | Str | 1 | 2d6+1 | Attack, Weapon (To Hit) |
Combat Form, Single | Str | 1 | 2d6+1 | Attack, Combat Form (Damage) |
Note that using any Constructor ability costs one point of Faith, however a constructor may add up-to their skill level as bonus damage for additional Faith equal to the skill level added. This constructor may, as an example, roll 2d6+2 for a total cost of 3 Faith; or 2d6 alone for 1 Faith.
30 Point Spend
Health Str+Vig+Qual 29
Stamina Agi+Vig 22 (22 Usable)
Faith Int+Vir 30
Skill Name | CA | SL | Roll | Notes |
Brawn | Str | 1 | 2d6+1 | Character Quality |
Reflex | Agi | 1 | 2d6+1 | Character Quality |
Prudence | Int | 1 | 2d6+1 | Character Quality |
Steadfast | Vir | 1 | 2d6+1 | Character Quality |
Fortitude | Vig | 1 | 2d6+1 | Character Quality |
Appraise | Int | 1 | 2d6+1 | Core Skill |
First Aid | Int | 1 | 2d6+1 | Core Skill |
Intuition | Vir | 1 | 2d6+1 | Core Skill |
Perception | Int | 1 | 2d6+1 | Core Skill |
Survival | Vig | 1 | 2d6+1 | Core Skill |
Knowledge, Religion | Int | 1 | 2d6+1 | Custom Skill |
Constructor, Empathy | Vir | 2 | 2d6* | Constructor Elements, can add up-to +2 for +2 Faith |
Constructor, Growth | Vir | 5 | 2d8* | Constructor Elements, can add up-to +5 for +5 Faith |
Constructor, Light | Vir | 1 | 2d6* | Constructor Elements, can add up-to +1 for +1 Faith |
Combat Tactics | Int | 1 | 2d6+1 | Addons, allows for flourishes |
Combat Defense | Vig | 5 | 2d8+5 | Defense |
Parry | Agi | 1 | 1d4 | Defense |
Dagger | Str | 1 | 2d6+1 | Attack, Weapon (To Hit) |
Combat Form, Single | Str | 1 | 2d6+1 | Attack, Combat Form (Damage) |
50 Point Spend
Health Str+Vig+Qual 36
Stamina Agi+Vig 22 (-5 Light Armor, 17 Usable)
Faith Int+Vir 30
Skill Name | CA | SL | Roll | Notes |
Brawn | Str | 1 | 2d6+1 | Character Quality |
Reflex | Agi | 1 | 2d6+1 | Character Quality |
Prudence | Int | 3 | 2d6+3 | Character Quality |
Steadfast | Vir | 5 | 2d8+5 | Character Quality |
Fortitude | Vig | 2 | 2d6+2 | Character Quality |
Appraise | Int | 2 | 2d6+2 | Core Skill |
First Aid | Int | 2 | 2d6+2 | Core Skill |
Intuition | Vir | 2 | 2d6+2 | Core Skill |
Perception | Int | 2 | 2d6+1 | Core Skill |
Survival | Vig | 2 | 2d6+2 | Core Skill |
Knowledge, Religion | Int | 1 | 2d6+1 | Custom Skill |
Constructor, Empathy | Vir | 2 | 2d6* | Constructor Elements, can add up-to +2 for +2 Faith |
Constructor, Growth | Vir | 6 | 2d8* | Constructor Elements, can add up-to +6 for +6 Faith |
Constructor, Light | Vir | 2 | 2d6* | Constructor Elements, can add up-to +2 for +2 Faith |
Combat Tactics | Int | 1 | 2d6+1 | Addons, allows for flourishes |
Combat Defense | Vig | 5 | 2d8+5 | Defense |
Parry | Agi | 1 | 1d4 | Defense |
Armor, Light | Agi | 4 | 1d4 | Armor, Damage Mitigation |
Dagger | Str | 1 | 2d6+1 | Attack, Weapon (To Hit) |
Combat Form, Single | Str | 1 | 2d6+1 | Attack, Combat Form (Damage) |
—
Druid
For all variants of the example Druid, the core attributes are as follows:
Strength Str 12
Agility Agi 10
Intelligence Int 15
Virtue Vir 15
Vigor Vig 12
15 Point Spend
Health Str+Vig+Qual 26
Stamina Agi+Vig 22 (-5 Light Armor, 17 Usable)
Faith Int+Vir 30
Skill Name | CA | SL | Roll | Notes |
Prudence | Int | 1 | 2d6+1 | Character Quality |
Steadfast | Vir | 1 | 2d6+1 | Character Quality |
First Aid | Int | 1 | 2d6+1 | Core Skill |
Intuition | Vir | 1 | 2d6+1 | Core Skill |
Perception | Int | 1 | 2d6+1 | Core Skill |
Survival | Vig | 1 | 2d6+1 | Core Skill |
Knowledge, Nature | Int | 1 | 2d6+1 | Custom Skill |
Animal Companion | Vir | 2 | 2d6+2 | Companions |
Constructor, Growth | Vir | 1 | 2d6* | Constructor Elements, can add up-to +1 for +1 Faith |
Combat Tactics | Int | 1 | 2d6+1 | Addons, allows for flourishes |
Combat Defense | Vig | 1 | 2d6+1 | Defense |
Parry | Agi | 1 | 1d4 | Defense |
Armor, Light | Agi | 1 | 1d4 | Armor, Damage Mitigation |
Sickle | Str | 1 | 2d6+1 | Attack, Weapon (To Hit) |
Combat Form, Single | Str | 1 | 2d6+1 | Attack, Combat Form (Damage) |
Note that this character has an animal companion but, because there are fewer than five points in the Animal Companion skill at this point, it may not participate in combat. If the character’s animal companion is killed, another may be recruited from the nearby wilds after 24 in-game hours with a successful skill check. What the animal is, is always at the discretion of the Storyteller.
Druid’s Animal Companion*:
Str: 8 Agi: 8 Int: 8 Vir: 8 Vig: 8
Health Str+Vig+Qual 16
Stamina Agi+Vig 10
Faith Int+Vir 10
Skill Name | CA | SL | Roll | Notes |
Stealth | Agi | 1 | 2d6+1 | Core Skill |
Assuming a medium creature, such as a wolf.
30 Point Spend
Health Str+Vig+Qual 29
Stamina Agi+Vig 22 (-5 Light Armor, 17 Usable)
Faith Int+Vir 30
Skill Name | CA | SL | Roll | Notes |
Brawn | Str | 1 | 2d6+1 | Character Quality |
Reflex | Agi | 1 | 2d6+1 | Character Quality |
Prudence | Int | 1 | 2d6+1 | Character Quality |
Steadfast | Vir | 1 | 2d6+1 | Character Quality |
Fortitude | Vig | 1 | 2d6+1 | Character Quality |
First Aid | Int | 1 | 2d6+1 | Core Skill |
Intuition | Vir | 1 | 2d6+1 | Core Skill |
Perception | Int | 1 | 2d6+1 | Core Skill |
Survival | Vig | 1 | 2d6+1 | Core Skill |
Knowledge, Nature | Int | 1 | 2d6+1 | Custom Skill |
Animal Companion | Vir | 5 | 2d8+5 | Companions |
Constructor, Earth | Vir | 2 | 2d6* | Constructor Elements, can add up-to +2 for +2 Faith |
Constructor, Growth | Vir | 5 | 2d8* | Constructor Elements, can add up-to +5 for +5 Faith |
Combat Tactics | Int | 1 | 2d6+1 | Addons, allows for flourishes |
Combat Defense | Vig | 1 | 2d6+1 | Defense |
Parry | Agi | 1 | 1d4 | Defense |
Armor, Light | Agi | 1 | 1d4 | Armor, Damage Mitigation |
Sickle | Str | 1 | 2d6+1 | Attack, Weapon (To Hit) |
Combat Form, Single | Str | 1 | 2d6+1 | Attack, Combat Form (Damage) |
Note that this character’s animal companion now qualifies as a combat pet, with five skill levels in Animal Companion. If the character’s animal companion is killed, another may be recruited from the nearby wilds after 24 in-game hours with a successful skill check. What the animal is, is always at the discretion of the Storyteller.
Druid’s Animal Companion*:
Str: 8 Agi: 8 Int: 8 Vir: 8 Vig: 8
Health Str+Vig+Qual 18
Stamina Agi+Vig 16
Faith Int+Vir 16
Skill Name | CA | SL | Roll | Notes |
Brawn | Str | 1 | 2d6+1 | Character Quality |
Fortitude | Vig | 1 | 2d6+1 | Character Quality |
Stealth | Agi | 1 | 2d6+1 | Core Skill |
Combat Defense | Vig | 1 | 2d6+1 | Defense |
Bite (Weapon) | Str | 1 | 2d6+1 | Attack, Weapon (To Hit) |
Combat Form, Single | Str | 1 | 2d6+1 | Attack, Combat Form (Damage) |
Assuming a medium creature, such as a wolf.
50 Point Spend
Health Str+Vig+Qual 36
Stamina Agi+Vig 22 (-5 Light Armor, 17 Usable)
Faith Int+Vir 30
Skill Name | CA | SL | Roll | Notes |
Brawn | Str | 1 | 2d6+1 | Character Quality |
Reflex | Agi | 1 | 2d6+1 | Character Quality |
Prudence | Int | 3 | 2d6+3 | Character Quality |
Steadfast | Vir | 5 | 2d8+5 | Character Quality |
Fortitude | Vig | 2 | 2d6+2 | Character Quality |
Diplomacy | Int | 1 | 2d6+1 | Core Skill |
First Aid | Int | 2 | 2d6+2 | Core Skill |
Intuition | Vir | 2 | 2d6+2 | Core Skill |
Perception | Int | 2 | 2d6+2 | Core Skill |
Survival | Vig | 2 | 2d6+2 | Core Skill |
Knowledge, Nature | Int | 3 | 2d6+3 | Custom Skill |
Animal Companion | Vir | 5 | 2d8+5 | Companions |
Constructor, Earth | Vir | 2 | 2d6* | Constructor Elements, can add up-to +2 for +2 Faith |
Constructor, Growth | Vir | 5 | 2d8* | Constructor Elements, can add up-to +5 for +5 Faith |
Combat Tactics | Int | 1 | 2d6+1 | Addons, allows for flourishes |
Combat Defense | Vig | 4 | 2d6+4 | Defense |
Parry | Agi | 1 | 1d4 | Defense |
Armor, Light | Agi | 1 | 1d4 | Armor, Damage Mitigation |
Sickle | Str | 1 | 2d6+1 | Attack, Weapon (To Hit) |
Combat Form, Single | Str | 1 | 2d6+1 | Attack, Combat Form (Damage) |
Note that this character’s animal companion now qualifies as a combat pet, with five skill levels in Animal Companion. If the character’s animal companion is killed, another may be recruited from the nearby wilds after 24 in-game hours with a successful skill check. What the animal is, is always at the discretion of the Storyteller.
Druid’s Animal Companion*:
Str: 8 Agi: 8 Int: 8 Vir: 8 Vig: 8
Health Str+Vig+Qual 18
Stamina Agi+Vig 16
Faith Int+Vir 16
Skill Name | CA | SL | Roll | Notes |
Brawn | Str | 1 | 2d6+1 | Character Quality |
Fortitude | Vig | 1 | 2d6+1 | Character Quality |
Stealth | Agi | 1 | 2d6+1 | Core Skill |
Combat Defense | Vig | 3 | 2d6+3 | Defense |
Bite (Weapon) | Str | 1 | 2d6+1 | Attack, Weapon (To Hit) |
Combat Form, Single | Str | 1 | 2d6+1 | Attack, Combat Form (Damage) |
Assuming a medium creature, such as a wolf.