The following table provides a list of some common weapon families to get players started.
|Skill Name||Attribute||Description or Purpose|
|Close Range Blades||Agility||Daggers and other extremely short range weapons.|
|One Handed Blades||Strength||One handed swords and other light weapons.|
|Two Handed Blades||Strength||Two handed swords and other heavier weapons.|
|One Handed Blunt||Strength||Weapons, like hammers, that crush rather than cut.|
|Two Handed Blunt||Strength||Bigger crushing weapons that require two hands.|
|Polearms||Strength||Polearms, Lucerne Hammers and similar weapons.|
|Martial Arts||Agility||Using your fists and feet as mighty weapons.|
|Archery||Agility||Short and Longbows.|
|Thrown||Strength||Thrown weapons like darts or daggers.|
|Trap||Intelligence||Weapons that entrap or ensnare, like nets.|
The cost to advance an entire family of weapons at once is double that of advancing a single weapon, but allows using any weapon within that family at the same skill level.