Tools
| Alchemist’s lab | 500 gp | Everything a young alchemist could possibly need… |
| Artisan’s tools | 5 gp | Tools for any craft. Without these, players take a -2 Craft. |
| Artisan’s tools, masterwork | 55 gp | Improved tools for any craft. +2 bonus to Craft. |
| Climber’s kit | 80 gp | Everything you need to climb. +2 bonus to Climb. |
| Disguise kit | 50 gp | Everything you need to disguise! +2 bonus to Disguise. |
| Healer’s kit | 50 gp | Giant First Aid kit! +2 bonus to First Aid for ten uses. |
| Holy symbol, wooden | 1 gp | A holy symbol of The Creator made of wood. |
| Holy symbol, silver | 25 gp | A holy symbol of The Creator made of silver. |
| Hourglass | 25 gp | A portable method of measuring time. |
| Magnifying glass | 100 gp | Allows you to examine details, granting +2 to Appraise. |
| Musical instrument, common | 5 gp | A basic musical instrument. |
| Musical instrument, masterwork | 100 gp | A treasured heirloom-grade musical instrument. |
| Scale, merchant’s | 2 gp | A portable method of measuring weight and volume. |
| Thieves’ tools | 30 gp | Tools for locksmiths. Without these, players take -2 skill. |
| Thieves’ tools, masterwork | 100 gp | Improved tools for locksmiths, granting +2 skill bonus. |
| Tool, masterwork | 50 gp | Any improved tool, granting a +2 bonus to related skill. |
